FAQ In UNIX-part-2!
7. How can you get/set an environment variable from a program?
Getting the value of an environment variable is done by using `getenv()’.
Setting the value of an environment variable is done by using `putenv()’.
8. How can a parent and child process communicate?
A parent and child can communicate through any of the normal inter-process communication schemes (pipes, sockets, message queues, shared memory), but also have some special ways to communicate that take advantage of their relationship as a parent and child. One of the most obvious is that the parent can get the exit status of the child.
9. What is a zombie?
When a program forks and the child finishes before the parent, the kernel still keeps some of its information about the child in case the parent might need it - for example, the parent may need to check the child’s exit status. To be able to get this information, the parent calls `wait()’; In the interval between the child terminating and the parent calling `wait()’, the child is said to be a `zombie’ (If you do `ps’, the child will have a `Z’ in its status field to indicate this.)
10. What are the process states in Unix?
As a process executes it changes state according to its circumstances. Unix processes have the following states:
Running : The process is either running or it is ready to run .
Waiting : The process is waiting for an event or for a resource.
Stopped : The process has been stopped, usually by receiving a signal.
Zombie : The process is dead but have not been removed from the process table.
11. What Happens when you execute a program?
When you execute a program on your UNIX system, the system creates a special environment for that program. This environment contains everything needed for the system to run the program as if no other program were running on the system. Each process has process context, which is everything that is unique about the state of the program you are currently running. Every time you execute a program the UNIX system does a fork, which performs a series of operations to create a process context and then execute your program in that context. The steps include the following:
> Allocate a slot in the process table, a list of currently running programs kept by UNIX.
> Assign a unique process identifier (PID) to the process.
> iCopy the context of the parent, the process that requested the spawning of the new process.
> Return the new PID to the parent process. This enables the parent process to examine or control the process directly.After the fork is complete, UNIX runs your program.
12. What Happens when you execute a command?
When you enter ‘ls’ command to look at the contents of your current working directory, UNIX does a series of things to create an environment for ls and the run it: The shell has UNIX perform a fork. This creates a new process that the shell will use to run the ls program. The shell has UNIX perform an exec of the ls program. This replaces the shell program and data with the program and data for ls and then starts running that new program. The ls program is loaded into the new process context, replacing the text and data of the shell. The ls program performs its task, listing the contents of the current directory.
13. What is a Daemon?
A daemon is a process that detaches itself from the terminal and runs, disconnected, in the background, waiting for requests and responding to them. It can also be defined as the background process that does not belong to a terminal session. Many system functions are commonly performed by daemons, including the sendmail daemon, which handles mail, and the NNTP daemon, which handles USENET news. Many other daemons may exist. Some of the most common daemons are:
> init: Takes over the basic running of the system when the kernel has finished the boot process.
> inetd: Responsible for starting network services that do not have their own stand-alone daemons. For example, inetd usually takes care of incoming rlogin, telnet, and ftp connections.
> cron: Responsible for running repetitive tasks on a regular schedule.
14. What is ‘ps’ command for?
The ps command prints the process status for some or all of the running processes. The information given are the process identification number (PID),the amount of time that the process has taken to execute so far etc.
15. How would you kill a process?
The kill command takes the PID as one argument; this identifies which process to terminate. The PID of a process can be got using ‘ps’ command.
16. What is an advantage of executing a process in background?
The most common reason to put a process in the background is to allow you to do something else interactively without waiting for the process to complete. At the end of the command you add the special background symbol, &. This symbol tells your shell to execute the given command in the background.
Example: cp *.* ../backup& (cp is for copy)
17. How do you execute one program from within another?
The system calls used for low-level process creation are execlp() and execvp(). The execlp call overlays the existing program with the new one , runs that and exits. The original program gets back control only when an error occurs.
execlp(path,file_name,arguments..); //last argument must be NULL
A variant of execlp called execvp is used when the number of arguments is not known in advance.
execvp(path,argument_array); //argument array should be terminated by NULL
18. What is IPC? What are the various schemes available?
The term IPC (Inter-Process Communication) describes various ways by which different process running on some operating system communicate between each other. Various schemes available are as follows:
Pipes:
One-way communication scheme through which different process can communicate. The problem is that the two processes should have a common ancestor (parent-child relationship). However this problem was fixed with the introduction of named-pipes (FIFO).
Message Queues :
Message queues can be used between related and unrelated processes running on a machine.
Shared Memory:
This is the fastest of all IPC schemes. The memory to be shared is mapped into the address space of the processes (that are sharing). The speed achieved is attributed to the fact that there is no kernel involvement. But this scheme needs synchronization.
Various forms of synchronisation are mutexes, condition-variables, read-write locks, record-locks, and semaphores.
SECTION - III
MEMORY MANAGEMENT
1. What is the difference between Swapping and Paging?
Swapping:
Whole process is moved from the swap device to the main memory for execution. Process size must be less than or equal to the available main memory. It is easier to implementation and overhead to the system. Swapping systems does not handle the memory more flexibly as compared to the paging systems.
Paging:
Only the required memory pages are moved to main memory from the swap device for execution. Process size does not matter. Gives the concept of the virtual memory.It provides greater flexibility in mapping the virtual address space into the physical memory of the machine. Allows more number of processes to fit in the main memory simultaneously. Allows the greater process size than the available physical memory. Demand paging systems handle the memory more flexibly.
2. What is major difference between the Historic Unix and the new BSD release of Unix System V in terms of Memory Management?
Historic Unix uses Swapping – entire process is transferred to the main memory from the swap device, whereas the Unix System V uses Demand Paging – only the part of the process is moved to the main memory. Historic Unix uses one Swap Device and Unix System V allow multiple Swap Devices.
3. What is the main goal of the Memory Management?
> It decides which process should reside in the main memory,
> Manages the parts of the virtual address space of a process which is non-core resident,
> Monitors the available main memory and periodically write the processes into the swap device to provide more processes fit in the main memory simultaneously.
4. What is a Map?
A Map is an Array, which contains the addresses of the free space in the swap device that are allocatable resources, and the number of the resource units available there.
This allows First-Fit allocation of contiguous blocks of a resource. Initially the Map contains one entry – address (block offset from the starting of the swap area) and the total number of resources.
Kernel treats each unit of Map as a group of disk blocks. On the allocation and freeing of the resources Kernel updates the Map for accurate information.
5. What scheme does the Kernel in Unix System V follow while choosing a swap device among the multiple swap devices?
Kernel follows Round Robin scheme choosing a swap device among the multiple swap devices in Unix System V.
6. What is a Region?
A Region is a continuous area of a process’s address space (such as text, data and stack). The kernel in a ‘Region Table’ that is local to the process maintains region. Regions are sharable among the process.
7. What are the events done by the Kernel after a process is being swapped out from the main memory?
When Kernel swaps the process out of the primary memory, it performs the following:
> Kernel decrements the Reference Count of each region of the process. If the reference count becomes zero, swaps the region out of the main memory,
> Kernel allocates the space for the swapping process in the swap device,
> Kernel locks the other swapping process while the current swapping operation is going on,
> The Kernel saves the swap address of the region in the region table.
8. Is the Process before and after the swap are the same? Give reason.
Process before swapping is residing in the primary memory in its original form. The regions (text, data and stack) may not be occupied fully by the process, there may be few empty slots in any of the regions and while swapping Kernel do not bother about the empty slots while swapping the process out.
After swapping the process resides in the swap (secondary memory) device. The regions swapped out will be present but only the occupied region slots but not the empty slots that were present before assigning.
While swapping the process once again into the main memory, the Kernel referring to the Process Memory Map, it assigns the main memory accordingly taking care of the empty slots in the regions.
9. What do you mean by u-area (user area) or u-block?
This contains the private data that is manipulated only by the Kernel. This is local to the Process, i.e. each process is allocated a u-area.
10. What are the entities that are swapped out of the main memory while swapping the process out of the main memory?
All memory space occupied by the process, process’s u-area, and Kernel stack are swapped out, theoretically.
Practically, if the process’s u-area contains the Address Translation Tables for the process then Kernel implementations do not swap the u-area.